• 7 Sheep
  • 1 House + Lumber camp and Wood
  • 3 Gold
  • 2 Sheep
  • 2 Gold
    (3 from Gold to make School of Cavalry – once done they will go back to Gold)
  • 2 Deer (2 from Sheep will also go to Deer – research survival techniques)
  • 3 Gold
  • 2 Wood
  • 4 Deer
  • 5 Wood

Points to note

  • Start creating knights as soon as you reach feudal and keep producing
  • Start attacking opponents gold camp and harass villagers as soon as you have 2 knights
  • Create blacksmith and then Barrack
  • Research siege engineer and melee and range armors
  • Start producing pikemen upgrade them

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